BCD601 Game Design Syllabus

AKTU B.Tech · 6th Semester · Unit-wise syllabus (effective 2024-25)

BCD601 Game Design (also written as KCD601) is a subject in Semester 6 of the AKTU B.Tech programme, prescribed by Dr. A.P.J. Abdul Kalam Technical University. It carries 4 credits. The syllabus is divided into 5 units. The complete unit-wise topic list, course outcomes and reference books are given below, taken from the official AKTU syllabus effective from 2024-25.

Official AKTU PDF
AKTU B.Tech 3rd Year Computer Science and Design Syllabus
Direct from aktu.ac.in · effective 2024-25 · free, no login

BCD601 Subject Details

Subject CodeBCD601 / KCD601
Subject NameGame Design
UniversityDr. A.P.J. Abdul Kalam Technical University (AKTU)
CourseB.Tech (Bachelor of Technology)
Year / Semester3rd Year · 6th Semester
Credits4
Total Units5
Scheme Effective From2024-25
Last Verified2026-08-19

BCD601 Game Design Unit-Wise Syllabus

Official AKTU syllabus (effective 2024-25) — 5 units.

Unit 1

GAME DESIGN FUNDAMENTALS Role of Game Designer, Structure of Games, major genres, game concepts, game worlds, working with formal elements, dramatic elements and system dynamics, storytelling, game play, core mechanics, game balancing, principles of Level Design, Conceptualization, prototyping, playtesting.

Unit 2

GAME AI Game AI, AI model, algorithms for Movement, Path finding, Decision making, Tactical and Strategic AI, Procedural Content Generation, Board Games

Unit 3

GAME ENGINE Rendering engine and pipeline, Scene Graph, Level of Detail, sorting, Animation Systems, Collision and Rigid Body dynamics.

Unit 4

2D GAME DESIGN AND IMPLEMENTATION GoDot game engine Designing and Prototyping a simple 2D Game, including character design, storytelling, levels. Implementing the Game in pygame or Godot engine or equivalent.

Unit 5

3D GAME DESIGN AND IMPLEMENTATION Designing and Prototyping a simple 3D Game, including character design, storytelling, levels. Implementing the Game in pygame or Godot engine or Blender or equivalent.

BCD601 Course Outcomes

  • At the end of course , the student will be able to
  • CO 1 Use the Fundamental principles of Game Design and Development in context K1, K2
  • CO 2 K2
  • CO 3 Able to apply AI techniques in Game Design and Development
  • CO 4 K2, K3
  • Thoroughly understand the detailed processes of the Game Engine K2, K3
  • Design and implement simple 2D games using the design and development process K2,K3
  • learnt
  • Design and implement simple 3D games using the design and development process
  • learnt
  • DETAILED SYLLABUS 3-0-0

BCD601 Reference Books

  1. Ernest Adams, “Fundamentals of Game Design”, 3rd Edition, Pearson Education, 2015. (Unit-I)
  2. Ian Millington, “AI for Games”, CRC Press, 3rd edition, 2019. (Unit-II)
  3. Jung Hyun Han, “3D Graphics for Game Programming”, Delmar Cengage Learning, 2011.(Unit-III)

Frequently Asked Questions about BCD601

What is the syllabus of BCD601 Game Design?

The AKTU BCD601 Game Design syllabus is divided into 5 units. The complete topic list for each unit is published on this page, taken from the official Dr. A.P.J. Abdul Kalam Technical University syllabus effective from 2024-25.

How many units are there in BCD601?

BCD601 Game Design has 5 units in the AKTU syllabus and 4 credits.

Is BCD601 the same subject as KCD601?

Yes. AKTU renumbered its B.Tech subject codes from the 2022-23 session onwards, so the same subject appears as BCD601 and KCD601 depending on the scheme year. The syllabus content is the same.

Which semester is BCD601 taught in?

BCD601 Game Design is taught in Semester 6 of the 3rd year of the AKTU B.Tech programme.

How many credits is BCD601 worth?

BCD601 Game Design carries 4 credits in the AKTU evaluation scheme.

Where can I download BCD601 previous year question papers?

AKTU B.Tech previous year question papers for every semester are available to download free on Ryzenstudy, with no login or registration required.

Is this the official AKTU syllabus for BCD601?

Yes. Every topic on this page is taken from the official Dr. A.P.J. Abdul Kalam Technical University syllabus document (AKTU B.Tech 3rd Year Computer Science and Design Syllabus), effective from 2024-25. A direct link to the original AKTU PDF is provided at the top of this page. Last verified on 2026-08-19.

Related AKTU Syllabus

Source: Dr. A.P.J. Abdul Kalam Technical University official syllabus — AKTU B.Tech 3rd Year Computer Science and Design Syllabus, effective from 2024-25. Ryzenstudy is not affiliated with AKTU. Content last verified on 2026-08-19.