B.TechSemester 52024-25Computer GraphicsBCS053

Computer Graphics (BCS053) - AKTU Question Paper 2024-25

B.Tech · Semester 5 · Free PDF Download

This is the official AKTU Computer Graphics Previous Year Question Paper for B.Tech Semester 5, academic session 2024-25. Published by Dr. A.P.J. Abdul Kalam Technical University (AKTU/UPTU), Lucknow. Free PDF download — no login required.

Course:B.Tech
Semester:Semester 5
Session:2024-25
University:AKTU / UPTU

Rate this paper

Questions Asked in 2024-25

Computer Graphics (BCS053) — extracted question text · 70 marks · 3 Hours

Section AAttempt all questions in brief. 2 x 07 = 14
  • a
    What are the limitations of the DDA algorithm? CO
  • b
    What are the applications of computer graphics? CO
  • c
    What is the role of homogene ous coordinates in computer graphics? CO
  • d
    What do you mean by windowing and clipping? CO
  • e
    What is various 3D viewing parameters? CO
  • f
    What do you understand by Blobby Objects? CO
  • g
    What are the advantages of the z-buffer algorithm? CO
Section BAttempt any three of the following: 07 x 3 = 07
  • a
    What is the significance of resolution and refresh rate in r aster scan displays?
  • b
    What are the challenges and solutions when clipping lines ag ainst non- rectangular clip windows?
  • c
    Explain the advantages and dis advantages of wireframe models. CO
  • d
    What are the parametric repre sentations of quadric surfaces? Define mathematically in computer graphics
  • e
    What is diffused reflection? Give the illumination model tha t incorporate this reflection
Section CAttempt any one part of the following: 07 x 1 = 07
  • a
    Explain Bresenham’s circle al gorithm and plot a pixel positi on for a circle whose center is (-3,8) and radius 12 unit using midpoint c i r c l e algorithm
  • b
    What considerations must be taken into account to ensure con sistency and accuracy when implementing parallel algorithms for graphics?
  • a
    Find the transformed coordina tes of a triangl e having vertices A (4, 1), B(7, 1) and C (7, 3) subjected to reflection through the line 2y = x
  • b
    What are the advantages and limitations of the Cohen-Sutherl and line clipping algorithm?
  • a
    What are 3-D geometric prim itives, and how do they form the building blocks of 3D models?
  • b
    Find the transformed coordinates of position vector (3, 2, 4 , 4) when translated along the coordinate axes by -1, -2, -3, respectivel y followed by 45° ccw rotation about the x -axis on the homogeneous coordin ate position vector
  • a
    What are the properties associated with curves? Explain the mathematical representation for B-spline curves
  • b
    The four control points in t wo-dimensional plane are P0 (0, 0), P1 (1, 1), P2 (2, -1) and P 3 (3, 0). The tangent vectors at the endpoints are P 0' (1
  • 1
    and P 3' (1, 1). Determine the intermediate points on the Hermite curve at t =
  • a
    Differentiate between image space and object space. Explain painters algorithm for hidden surface removal
  • b
    What is the principle behind the Back Face Detection algorit hm? Explain in brief

Question text is extracted from the official AKTU question paper PDF above. Check the original PDF for equations, diagrams and complete wording. Extracted: 2026-08-23.

Computer Graphics — Other Year Papers

AKTU Computer Graphics PYQs from other sessions